Problem Posing as a Framework to Invent Games that Stimulate Mathematical Thinking
DOI:
https://doi.org/10.35763/aiem28.7521Keywords:
Affective behavior, Game creation, Problem posing, Primary education, Probabilistic thinkingAbstract
Researchers in psychology emphasize the importance of games during children’s learning and development processes; on the other hand, researchers in mathematics education emphasize the importance of problem posing in mathematics learning. This leads us to integrate both points of view and explore game invention as a means to stimulate probabilistic thinking in children, using the framework of problem posing. In this sense, we qualitatively analyze the reactions of children in primary education when playing games invented by them, by modifying the rules of a game in one case and based on the material presented to them in another. Through the implemented processes, we found that inventing games using the problem posing framework helps stimulate probabilistic thinking in children.
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